lunar: dragon song worst rpg

Along with this comes some interesting ideas: if you kill all of the enemies in an area, then they’ll stay dead, plus you get a small HP/MP restoration and access to a special treasure chest in the area. 0: 1724: Report . Les événements décris dans le jeu se déroulent 1000 ans avant l'histoire contée dans le premier jeu Lunar, Lunar : The Silver Star. The graphics are downright ugly compared to other DS games and look straight out of another generation. The style reminds me a lot of Lunar Legend (GBA, check out the review here), but it's a little more grown up now. Publisher: Marvelous Entertainment. © 2021 GAMESPOT, A RED VENTURES COMPANY. Seeing as the game is a prequel, taking place 1000 years before any of the others, it’s completely divorced from any of the characters that Lunar fans knew and loved, in some places even contradicting canon. Not really a big implementation to the gameplay but you can also collect them as a sidequest.This also leads to another strange idea. 25 August 2005 Images [0] Glitchwave rating 1.00 / 5.0. Lunar: Dragon Song. The original releases of The Silver Star and Eternal Blue were published for the Sega CD. Known to friends as Gabi, she’s a beastgirl and daughter of the Beast King Zethos. Lunar Client Home Partnerships Download FAQ. Not to mention the way to run away from a battle is to blow in the DS microphone. Thankfully, for anyone thirsty to revisit the Lunar universe in an adventure that is not, in fact, terrible, there's an English-language fan translation patch available for the game courtesy of Aeon Genesis and SGST. If you are utterly starved for an RPG to play on your DS, rejoice my pitiful friend, because Lunar: Dragon Song is a traditional, predictable take on the genre that will last forty or fifty hours. In his evil plot to take over the Mushroom Kingdom, Fawful tricks Bowser into eating a magic mushroom. This is one of the DS's flagship RPG games. Between these, they also created a new Lunar title in 2005 for the then brand-new Nintendo DS, the fourth original game in the series. Normally, you'd get money and experience points from defeating enemies, but in Dragon Song, it's one or the other; you don't get both. But this is a far worse alternative, and it has the side effect of forcing you to either waste healing items or just putter very slowly through dungeons. Here again, it's a bizarre choice from the developers that makes the game even more frustrating. I sort of made it a point of pride to try to make it through this game without ever using an MP restoring item, but then I realized that I'm playing Lunar Dragon Song and pride has left the equation a long time ago. It's a welcomed option for when you're tired of battling in an area full of enemies. The towns also are just like the world map, you simply click on which shop or house you want to enter. This beastman is a member of Zethos’ Strike Force, charged with taking down Ignatius and the Vile Tribe on the Frontier. As the first original Lunar … Lunar: Dragon Song ルナ-ジェネシス-Developer: Japan Art Media. There doesn’t. 6/10Graphics Unappealing graphics that look outdated. The world was young, having recently been created by the Goddess Althena. by Kurt Kalata on April 8, 2018. All of these problems total up to create an incredibly sluggish, remarkably unfun experience. But you pretty much know what you’re getting into when you expose yourself to some tripe by Idea Factory or Compile Heart; complaining about those is like eating garbage then giving the local dump a single star review on Yelp. It's sort of disappointing as this means no village exploration, but it's a quick method of going straight where you want.Along their travelings, Jian and Lucia meet up with various friends who will join your party at times. 7/10Gameplay Fun adventure that could have been great but is brought down by a lot of odd shortcomings. However, I decided to play Lunar; Dragon Song on a whim. Tap to unmute. The cards are dropped from monsters and have various powers like increasing your stats and healing. Up Next. Not a game you'll want to play in public.Aside from these few major flaws, the game plays fairly well. The battle scenes are also incredibly boring. Windows, macOS, and Linux. What I retained from this is that it's really not that bad. This is not a problem later in the game when you have over 500 HP, but with only 20 HP at the start of the game, it's either you put up with the slow walk, or you make 20 steps and die after an enemy ambushes you. The only thing it really adds to Lunar lore are the racial tensions between the Beastmen (dumb but strong, and living in cities) and Humans (smart but weak, and concentrated in rural areas), which weren’t really a part of the other Lunar games. This was probably done so you couldn’t just dash past enemies; in the 32-bit Lunar 2, you could only sporadically dash for this very reason. This makes for a lot of useless backtracking to areas you don't necessarily want to revisit. Fortunately, I came in with 7 Mental Gums, 11 Mental Drops, and … I have no clue what on earth the developers where thinking but this is probably the worst idea to get the player raging over the game. 4 Ratings / Genres. The game was released in Japan by Marvelous Interactive on August 25, 2005, and later available in North America by Ubisoft on September 27, and a European version on February 17, 2006 by Rising Star Games. Store Home; Partnerships; Download; FAQ; Store Lunar Client A modpack for Minecraft 1.7, 1.8, 1.12, 1.15, and 1.16. Lunar: Dragon Song released in 2005 is a Role-playing RPG game for the platforms Nintendo DS. Moreover, the series was defined by its anime cutscenes, along with plenty of voice acting and some vocal songs. Lunar : Dragon Song est un jeu de rôle sur la Nintendo DS. Lucia has a somewhat tsundere relationship with Jian, and various female NPCs have a tendency to strongly flirt with the hero, but they come off as weirdly robotic instead of goofily charming. You can't switch between them as you please either, as the other characters will simply tag along with you at specific points in the storyline, then leave you and be replaced by another (though you always get to keep Jian, as he's the main character obviously). To be fair, the HP drain isn’t proportional, so once you gain enough levels, it becomes less of a problem than it is in the beginning, but it’s still an annoyance and there’s no justification for it at all. Lunar Dragon Song doesn’t even come close to reaching that bar. Info. Thankfully the music makes up for it in this department, most of the time catchy and fitting to the mood in more serious moments in the storyline.Dragon Song is a pretty short game, with barely any sidequests aside from the card collecting, but if you can get over the shortcomings, then it's a pretty fun adventure. Your character is extremely slow; you can run, but every step you take drains 1 HP. (The earlier Lunar Legend was also localized by Ubisoft and suffered the same problem). Nobody's going to convince me the graphic artists couldn't do a better job than this. It's definitely a strange idea coming from the developers. If you are utterly starved for an RPG to play on your DS, rejoice my pitiful friend, because Lunar: Dragon Song is a traditional, predictable take on the genre that will last forty or fifty hours. It's hard to tell about the game's good points, but it has likable characters, a good storytelling and a quest that feels rewarding and compelling at times. The actual final battle is against his underling Gideon, after which Ignatius proceeds to fall off a cliff. So Game Arts and Japan Art Media just went in a completely different direction with this one. The faults are redundant for me to say again, due to the fact that everyone that has written a review says the same thing, but I will repeat, just in case you have not read those yet. For a number of years, between 1997 and 2003, the Lunar series was caught in legal limbo. The objective of your quest is to seek the four legendary dragons' help to defeat the evil forces. For starters, the standard walking speed on the map is incredibly slow. For Lunar: Dragon Song on the DS, a reader review titled "Not so bad RPG, but unfortunately plagued with many strange shortcomings". Luckily most of the maps are so small that this is rarely an issue. Furthermore, there are two “modes” which let you determine your spoils after combat: “Virtue” and “Combat”. Then one day I saw it for cheap, and decided to give it a try since I was craving for a new RPG, regardless of how bad it was said to be. It's just a waste the developers tried to tweak things that didn't need any tweaking.BreakdownPresentation Nice enough storyline to keep the game going, although nothing special. Which is just as well, since Dragon Song ended up being one of the worst JRPGs ever made. The monster card system is also unique, if not particularly well thought out – you can carry multiple cards, but only one card of a particular enemy. From a plot standpoint, it’s basically a simplified retread of Silver Star Story – anyone familiar with it (the target audience for this title, obviously) will spot the obvious plot beats, including Lucia being the human reincarnation of Althena (though curiously having nothing to do with Lucia from Eternal Blue, despite sharing the same name), as well as the second half of the game involving fighting the four dragons in order for the hero to become the Dragonmaster. Posted November 13, '09 9:18am UTC. She gets kidnapped fairly early on. Likable characters, good menu system that works well with the touchscreen. While no material was ever really made public, there were reports that an actual Lunar 3 had begun development, though with Studio Alex no longer in … ALL RIGHTS RESERVED. The English translation is sterile and boring, a particular offense considering that the original games were known for their lively localizations. Dragon Song is an installment in the long-running Japanese role-playing series Lunar. Top 47,858 Games of All Time Episode 126: Xardion, Dragon Quest V: Hand of the Heavenly Bride. Otherwise, it's your standard Attack/Defend, but the game introduces cards to help you. 5.0 . The character designer, Toshiyuki Kubooka, returns from the old days, but he was clearly having an off day when he designed these incredibly bland heroes. As retribution for the extra costs they incurred, they refused to pay Studio Alex any royalties for the subsequent versions of Lunar: Silver Star Story, arguing that they weren’t owed any since they didn’t really have anything to do with them. Which is just as well, since Dragon Song ended up being one of the worst JRPGs ever made. 6/10, Product Release: Lunar: Dragon Song (US, 09/27/05). To use this feature, you need to be logged in to GameFAQs. Also, if anyone in the party dips below 1/3rd health, you can’t run at all. Please log in or register to continue. The fourth (and presumably final) entry in the series, Lunar: Dragon Song for DS, has gone down in infamy for featuring some of the absolute worst game design choices ever inflicted on an RPG. Boosted frames. offline. I didn't hate it. " Submit a Game; Armor Games Studios; Forums → Games → lunar: dragon song. im not sure. It’s just as well since the monster cards aren’t really useful enough to be worth the hassle, as combat is simple enough that you can generally just out-level your opponents. 576 posts. The battle system is neat, but simplistic. Lunar: Dragon Song, known in Japan and Europe as Lunar Genesis, is a role-playing video game developed by Japan Art Media for the Nintendo DS handheld console. When you enter an area, you can choose if you want to be rewarded with money or EXP from the battles. After Lunar 2, fans were long expecting an actual third Lunar game, either something new or a game that told the story of the original Four Heroes. Moreover, they were only the team that did the grunt work in developing the technical part of the game – the writers of the original story, Kazunari Tomi and the rest of Studio Alex, had absolutely no part in it. However, the game isn’t written smartly enough to deal with its intricacies, and doesn’t really say much more than “racism is bad”. Not only is this lazy, it's oddly clunky. You can game the system by undertaking certain jobs and doing them over and over, but taken altogether, it just feels like another subsystem to add tedium to an already remarkably repetitive game. Dragon Quest IX: Sentinels of the Starry Skies. Ce jeu est facilement le plus mauvais RPG qu´il m´a été donné de tester. HYBRID, while also given to racist and sexist ranting… 5/10Music Great musical score that contrasts with the game's graphics. Lunar is a series of role-playing video games, developed by Game Arts in Japan and published in the United States by Working Designs, Ubisoft, and Xseed Games. The D pad will move you on the map on the top screen, but you can't easily tell what building is what until you move onto the square. Shopping. During battle, your characters mostly stay in the foreground, but they’re drawn at a lower resolution, causing them to be scaled unevenly and pixelated. Early designs at least included the presence of the floating city of Vane, but it is nowhere to be found in the completed version. In Dragon Quest IX: Sentinels of the Starry Skies, players begin their adventure as a city guardian who is sent to re... Four elemental Crystals, each possessing awesome power, lie scattered throughout the realm. I gave it an hour of my life, then binned the disc. Exclusive postcards, book previews, and more. Lunar: Dragon Song for DS. It wasn’t the first RPG on the DS, but it was released in the early days of the system, and it was the first with some name value that was released in English. While the development problems of Magical School became public, there was never anything quite as illuminating to figure out why Dragon Song ended up the way it did. Lunar Dragon Song does not allow you to explore towns freely, but instead just has you select locations from a list. Lunar Genesis wasn't completely without merit. Latest Quests; Quest Games; Hero Board; Community. Vue Rapide. She is primarily a healer and also wields a bow. Just like any story-driven RPG, you walk around these areas, going from forests, deserts, valleys and caverns to imposing castles, looking for hidden chests and battling your way through enemies.Dragon Song makes traveling very uneasy, however, and for no good reason. Some location names will be familiar, and the enemies are part of the Vile Tribe, but those references are skin-deep. However, after every battle, a timer restarts, and if you don’t encounter another enemy before then, then another enemy respawns. Copy link. Search Amazon.com: Purchase: Account - Platinum Upgrade - New Avatar - Other's Avatar - Archives - No-Ads - New Username - Banner Advertisement - Smilie - Stick Thread - Gift Cert. The cover art for the American version brags that this game, Lunar: Dragon Song (note the initials) is from the developers of Lunar: The Silver Star. Rather odd considering what the DS can handle. According to interviews this was done to speed up battles…in which case, why is the game always stopping to rotate the camera “dramatically” as we watch an enemy slowly shuffle across the field to attack then slowly shuffle back into its place? After Lunar 2, fans were long expecting an actual third Lunar game, either something new or a game that told the story of the original Four Heroes. This time, the DS has to prove if it really has the power for a real RPG. Two of these are notorious for their sheer offensiveness, regardless of their poor design: F.A.T.A.L., which has been called "the date rape RPG, without dating" and has a stat for a character's "anal circumference"; and the white supremacist RaHoWa set in a post-apocalyptic world where the PCs hunt down and kill racial minorities. Save Cancel. Calling them “couriers” is somewhat inaccurate though, since it suggests just taking a package from one place to another. The flaws make the game frustrating, but challenging. The world map is the only thing that really looks good. You can run…but it drains health. - Donations! Your … Both games were later remade for the Japanese Sega … Not bad by itself, but then... You can fight for items or experience, not both. The question is: why divide this up? " All I know is that Lunar: Dragon Song is the second worst RPG I've ever played, on any platform. Since this means you can still grind past them, it leaves the question of why it’s even implemented to begin with. Since the main characters are technically couriers, there are optional subquests you can partake to deliver certain items to various places in the game world. But, for comparison’s sake, look back to Magical School Lunar on the Saturn. The only way to obtain gold is to sell equipment, unused items, or making deliveries. If you're not expecting anything, however, and are simply looking for a generic RPG to fill an empty moment, then Lunar Dragon Song does the job well of providing just that.I'm not too familiar with the Lunar series, but in Dragon Song, you're introduced to the game with the goddess Althena giving life to a dead world with the help of the four Dragonmasters, who protect the land. The two main inhabitants of the world, the humans and the beastmen, live in peace. Dragon Song starts with Jian and Lucia living in a quiet village by the sea. Why not give both items/gold/experience at once, like 95% of the other JRPGs out there? There hasn’t been a Lunar game since, but it’s clear that without the right people behind it, it’s probably for the better. One installation. Perhaps, again, that rush caused all of these wildly unbalanced subsystems to be implemented, in order to lengthen playing time, since the game really isn’t that long otherwise. :P "The worst I have played was Unlimited SaGa on the PS2 - what the hell was with that? If, however, you have anything less than the patience of a statue, this game will bore you to tears long before the anticlimactic ending sequence. The list of the worst RPGs of all time is consistently topped by an unholy trinity: F.A.T.A.L., Racial Holy War (RaHoWa), and HYBRID. Each card has a limited number of uses, and it breaks once you use it too much; the only way to replenish it is to track down the enemy and fight them over and over until it drops. He’s a wannabe acrobat and attacks with his feet. If playback doesn't begin shortly, try restarting your device. I wasn't going to trade it in and risk subjecting someone else to the horror of it. Obviously I'm not saying anyone will like it, the flaws are pretty big and will make most gamers hate it, but as an hardcore RPG fan I still recommend it if you want to fest on a quick and decent RPG. While no material was ever really made public, there were reports that an actual Lunar 3 had begun development, though with Studio Alex no longer in business and having lost the rights, it’s pretty clear that draft would never see the light of day. Caberea. I know this because I've put time into both, and Unlimited SaGa is far better. The focus is on a boy named Jian and his partner Lucia, who begin as mere package couriers and then get involved in something much bigger. You'll never have more than three party members at a time, however. Fuck Lunar Dragon Song. RPG. The Silver Star was critically acclaimed and was the top selling game in Japanese Mega CD history. Say what you will about Working Designs’ occasionally inappropriate humor, but their writing was incredibly lively and largely what defined the series for English speaking gamers; Dragon Song was localized by Ubisoft, who only put in the very basics of translation work. I stayed away from this game for a long time, kept away by the many bad reviews it got. Towns were apparently too difficult to design, so they’ve been reduced to a single map screen in which you move around with a cursor. Jian’s partner, who attacks with umbrellas and utilizes Althena’s magic, mostly as healing spells. 25; 50; 75; 100; Ajout au panier. The game doesn’t even look visually reminiscent, seeing as the super-deformed characters are replaced by more realistically-proportioned sprites. Did we mention it's completely free? It can’t even get the climax right – you only fight Ignatius, the main antagonist, once, halfway through the game, in an unwinnable battle. The story of Lunar:Dragon Song takes place about a thousand years before the events of Lunar Silver Star Story. If, however, you have anything less than the patience of a statue, this game will bore you to tears long before the anticlimactic ending sequence. This is only the beginning of the game’s problems, which are filled with confounding issues. You'll most likely find yourself saving the game after every battling you do, to make sure you can reset if an enemy breaks your gear in the next battle. It seems the developers where trying to add a layer of complexity to add some depth to the game, but all they managed to do is a mess of pointless and annoying limits imposed to the player.Moving on to something else, I must say that from a technical point, Dragon Song really is a mixed bag in production values. Posted The issues began with the Saturn port of Magical School Lunar which was delayed due to Studio Alex being unable to meet their deadlines, and Game Arts being forced to hire a subcontractor to finish it up. Since you can also get money from the Gad's Express sidequests, it's better to focus on leveling-up your characters, but it still makes very little sense. There’s none of that here. In each village, you'll find one of those post offices, where you can take on a package and deliver it to another town for quick money, or take on quests which have you gather items for villagers.This delivery system works well, but it's a pain to get money that way later in the game as it has you traveling between very faraway locations or getting items by battling monsters that only very rarely drop the item in question. The game is actually a prequel to the rest of the games, taking place 1000 years before the original Lunar: The Silver Star (and roughly 500 years before Magical School). Even the huge bosses aren't all that impressive. Edit: I need to summarize. Breakable equipment. Lunar: Dragon Song by Highspirits (RPG Limit Break 2019 Part 34) Watch later. It is the very definition of terrible. Grid List Classer par : Défaut. He views Jian as a rival at first, but eventually they become pals. Share. However, men are quick to... A Tale Untold. As with the Lunar remakes, enemies are visible on the field, so at least there aren’t any random encounters. But it’s yet another aspect which seems intentionally designed to make your Lunar: Dragon Song experience as tedious as possible. SA Forums - Something Awful - Search the Forums OLD! If you are willing to over look the faults, then this becomes a great RPG. She’s sort of like an analogue to Jessica in this way, but she’s skilled in physical attacks rather than healing spells. If you want to fight yourself, it's also pretty fun if you like turn-based, except that some might dislike how you can't target the enemies in this game, and your characters aren't the smartest in deciding what enemy to attack. Traveling on the world map isn't really a problem, it's a point-and-click one, so you don't have to do any walking, but it shortens the game a lot since it's also an extremely small world map with only a few locations to visit, apart from a decent number of towns. Note that “beastmen” in this game occasionally includes “catgirls”, instead of just the elf-like creatures seen in the other games. Lunar Dragon Song Let’s Play – Some pics from here. It is a question without a good answer. (Technically, they only worked on the original version, with Game Arts being in charge of all of the others.) The antagonist of the game, a Dragonmaster who betrayed Althena and now leads the Vile Tribe. Countless features. Lunar 2 also took place a century after the original, but it also took care to add links between the two games – Lunar DS barely does this. All of those items you get from Combat mode have a secondary purpose too. The computer handles the battles well so it's not a problem to rely on it. Submit a review and let your voice be heard. And, you will have to make do with a very small amount of cinematics. Here, it’s more like a standard RPG system, where you actually need to collect the requested items yourself (or buy them) and then hand them off. You'll need to travel from village to village, going through areas crawling with monsters along the way. This is extremely misleading – while Game Arts was still involved, the game was primarily produced by a company called Japan Art Media, who had done the development work on Silver Star Story as well as Lunar Legend for the GBA, but had nothing to do with the original Sega CD game. To be fair, you can speed up the animations by holding the trigger buttons, but if you’re essentially required to do this all of the time unless you want standard fights to last a few minutes, why wasn’t that the default speed? Lunar: Dragon Song (Nintendo DS Games) From the original creators of Lunar: The Silver Star comes the next installment in a classic series, exclusively for the Nintendo DS! 8/10Replay Value Very short quest with few sidequests, but is replayable. The list goes on. RPG; Zombie; Horror; Point and Click; All Categories; Quests. The hero Jian, his friend Lucia and eleven more compagnions have to face what happends in Lunar: Dragon Song. In Virtue mode, you get experience (called “Althena Conduct” here) but nothing else; in Combat mode, you get items, which can be sold for cash, or you randomly get monster cards, which act as special abilities. You'll need the EXP to level-up your characters, but you'll also need the money to buy good equipment for them, so it's a tough choice. You can even hold the L and R buttons to speed things up. The battle system isn't bad, you can choose to control the fights or simply put them on Auto so the game fights for you while you watch. There’s barely any difference between the “manual” and “auto” functions. You can’t pick your target, you just hit “fight” and then watch. Suggestion for Mojoplays: Worst JRPG game ever: Lunar dragon song for nintendo ds. At the dawn of time, when the legends of dragons were first born, an age of darkness descended on the world of LUNAR. It too had tremendous pacing problems (though it was due to constant random encounters rather than numerous poorly-balanced systems), but at its core, at least it looked, felt, and sounded like a Lunar game. Varied tracks for each location and good sound effects. There are probably JRPGs that are slightly worse than Lunar: Dragon Song. Player Rankings; Forums; Developer Portal. Lucia even looks like a recycled character design from one of the tertiary characters from Magical School Lunar! They both work at Gad's Express, which carries an important role in the game. Delivery boy Jian Campbell gets caught up in a quest to save the world, after a monster fighting expedition with his friend Lucia becomes more dangerous than they had expected. (The PSP remake of Lunar went the same route, but at least they kept the same visual style, whereas this could be any generic RPG.) Not just the worst RPG I've ever played, but a serious contender for worst game. A member of the tribe that lives on the Frontier, who acts as a guide for the heroes and helps them rescue Lucia. The world map and towns look are the only things that look nice. The hero, who works for Gad’s Delivery Service. As an extremely late Game Gear release, Lunar naturally didn't see official localization. It's just weird how the locations in the game look so outdated and unattractive. has anyone posted up this. Series composer mainstay Noriyuki Iwadare is nowhere to be found. Coupled with the HP drain when running, this potentially creates another problem, as you crawl over maps to find those stragglers before an enemy pops up and sets back your progress. Technically the enemies scale up with you as in Silver Star Story, but there are either level caps or they don’t increase proportionally. This resulted in a legal quagmire that lasted until 2003, when Studio Alex went bankrupt due to the costs, resulting in Game Arts effectively winning. Another very frustrating aspect is how the enemies can break your equipment with their attacks. It looks like a home-made game. The music is, relatively speaking, probably the strongest part of the game, because it’s not really awful, but it’s still mostly forgettable. For Lunar: Dragon Song on the DS, a GameFAQs message board topic titled "This game has my vote for the worst RPG game I ever played". The backlash was immediate though, with mediocre reviews from journalists to absolutely scathing condemnations from Lunar fans.

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